Tuesday, May 22, 2012

Set Phase-rs to Stun


Day 20 - Phase 10
Designed by Kenneth Johnson

Whether it's collecting 2 sets of 3 or a run of 4 this game usually gets some high 5s. The object of the game is to work through the 10 phases and to be first to complete the 10th phase. Each round, each player is trying to achieve the phase that they are currently on. When a player is able to lay down his/her phase, he is able to lay down those cards and lay down on other cards on the table (choosing to continue someone's run or set). The player who can lay all of their cards first, ends the round. Everyone scores points for the cards remaining in their hand (if there is a tie at the end of the game, the person with the lowest score wins), and the cards are reshuffled and dealt again. If you did not complete your phase that round, you are still on that phase the next round. This is one of the most frustrating games because of that concept, but the fact is...the game is a classic. Five Crowns is a similar game in regards that you try to collect sets and runs, but in that game you are not stuck on one phase etc. Phase 10 is a fun card game, and great as a party game as well. The Wife stunned me on the phase 3 for a while and I wasn't able to catch up to her after that. She was also able to score a lot less points than myself (245 to 90) as well. This game will live long and prosper and that is How Lou Sees It.

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