Saturday, June 2, 2012

Ran King, Ran King, Let Down Your Apples

Day 31 - Ranking
Designed by Stefan Dorra and Ralf zur Linde

Ranking is a fun game to play with a small group of friends. I would recommend this game to those who enjoy Apples to Apples, and in my frank opinion it is much better than Apples to Apples (so, even if you don't enjoy Apples to Apples like myself, I think you could enjoy this one). The game is similar because each round a topic is chosen, and the player decides what item of theirs best fits the topic or category. In Ranking, players are choosing tiles with pictures of items and then they take turn comparing two different tiles moving one up in rank and the other down. The object of the game is to obviously get your tile ranked the highest and score the most points, but this gets a bit tricky because if other players catch on to what tile was yours, they can bring down your points and you may end up with nothing. I really like the idea of comparing two of the tiles and the ability to bring down your opponents if you can correctly guess which one is theirs. The game has a lot of bluffing going on which is always a good time and while you are comparing items, players come up with valid reasons for ranking the items they chose. This gives the game a fun story telling type element to the game.

The components are of good quality and their are more than 100 picture tiles and around 100 different categories as well. The game is made for 3 to 5 players, but I think the game could have been made to expand to more players. The artwork is pretty good. My only real complaint with the game so far is only that when you are putting tokens on people's tiles it quickly covers up the picture on that tile (I'm not sure what the best way around this would have been, and it really isn't a huge deal). The game also tries to be a bit clever and break up the work Ranking to fit the theme of the game by saying that the winner of the game becomes the Ran King (this confused us all a bit, and I felt it was a bit of a stretch - they could have had the king theme without declaring someone a Ran King). Tonight I played the game with 7 people, including myself, and so we had 2 teams of 2 while we played. I'm thinking when we play again with 7 people and it could still work out pretty well. Anyway, the game only takes 30 minutes or so allowing for a quick rematch, an earlier bed time, or time to play another board game. Team Nathan and Nicole were the victors tonight (congratulations again on the win). Next time you get dragged into playing Apples to Apples, tell your friend that they need to purchase Ranking instead, or make a note of it and give it to them for Christmas or their birthday and that is How Lou Sees It.

Friday, June 1, 2012

Loch Ness Monster Spotted in Rio Grande

Day 30 - Loch Ness
Designed by Ronald Wettering

I love photography, and there is one photograph that would definitely win some prizes - and that is a picture of the Loch Ness Monster. Little Nessie, as the monster is so lovingly nicknamed by some, is a true legend. You hear stories about Big Foot, but I believe that Nessie is the bigger story. There is something special about the idea of an ancient sea animal living in a (apparently not so small) lake. Movies have been made about the creature and its elusiveness. There is even a delightful website that has some interesting facts, first hand accounts, and even live webcams of the lake (if you have a spare moment, try to find Nessie yourself). The lake and surrounding area looks like a beautiful place to visit if you ask me. Well, tonight I had the privilege of taking  many photographs of Nessie as The Wife and I played Loch Ness.

Loch Ness is a fun game that isn't complicated and doesn't take a long time to explain or play. The game is made for 2 to 5 players and only takes about 30 minutes to play. Some games that have a similar feel or game play include Limits and Incan Gold. The object of the game is to obtain the most points by strategically (and with a little/or a lot of luck) placing your cameras in the locations where Nessie decides to show herself. If you have your cameras placed in the right spots, you will walk away with some pretty valuable photos as well which will also help your score.

The game is played with a large board of Loch Ness which has many little stations for cameras to be set up. Nessie moves around the lake while the players are trying to set up their cameras where Nessie will move to that round. Each player has an opportunity to choose a special action that will help them that round. There are multiple actions to choose from, but only one person can utilize each action during that round. Players take turns choosing in a clockwise direction from the starting player for that round. Some examples of actions include receiving an extra camera for that turn, making a 3 point camera worth 9 points, and being able to move Nessie one space right to where you want her for a nice close up! After the actions are chosen, 3 players (the starting player and the next two players clockwise) will choose a movement card from their deck (each player has movement cards 1 through 5). In a 2 player game, there is a neutral movement deck that will be used for the third player. The players then take turns moving their cameras on the board trying to make educated guesses to where Nessie will turn up after she moves. When everyone is ready, the 3 movement cards are flipped up and Nessie moves around the lake the added number of spaces. Players score points for being in the general area where Nessie is (equal to the point value of camera 3,4,5, or 7 points) and they obtain photo cards for being in the exact location where Nessie is. At the end of the game, players score points for collecting sets of pictures (head, body, tail - a full set is 10 points, any combination of the two is 5 points, and any additional single card by itself is another 1 point).

With not knowing exactly what the other movement cards are face down prior to movement, it's a guessing game as to where to place/move your cameras - so there is a bit of luck to the game. The game includes two variants that may be played independently or together with the basic game. To me, both variants are very nice and I think I would end up playing both variants all of the time. When the big Nessie is moved around the lake with the movement cards, there is a little Nessie meeple that runs around the scoring track the same amount of movement as the big Nessie. The game ends when little Nessie makes it all of the way around the board. This keeps the game a good length and you will probably even want to play another quick game. The Wife and I played the game just the 2 of us tonight and I thought it played very nicely with just 2. Now, the game is not really a cut-throat kind of game with just 2 because the board is pretty open for each person to choose a camera location for their cameras, but the game still plays well with 2. I look forward to playing this game with others and would definitely recommend this game to others as a fun, easy to learn and play, quick, luck-of-the-cards type game.

A big SHOUT OUT to Rio Grande Games for their support of my A Game A Day project! Thanks to Rio Grande I was able to play and review Loch Ness tonight and will be able to play and review 4 more games thanks to their donation (upcoming games from Rio Grande include Hawaii, Pantheon, Royal Palace, and Ranking). Rio Grande Games actually publishes most of my absolute favorite games like Carcassonne, Dominion, Bohnanza, Power Grid, Coloretto, and the list goes on and on. Thank you Rio Grande Games for bringing these amazing games (mostly from Germany or other places in Europe) to us in English and making them accessible for the avid gamer and families a like and that is How Lou Sees It.